Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy
Author(s)
Anderson, Craig A.
Gentile, Douglas A.
Buckley, Katherine E.
Anderson, Craig A.
Gentile, Douglas A.
Buckley, Katherine E.
Violent video games are successfully marketed to and easily obtained by children and adolescents. Even the U.S. government distributes one such game, America's Army, through both the internet and its recruiting offices. Is there any scientific evidence to support the claims that violent games contribute to aggressive and violent behavior?As the first book to unite empirical research on and public policy options for violent video games, Violent Video Game Effects on Children and Adolescents will be an invaluable resource for student and professional researchers in social and developmental psychology and media studies.
Keywords
Adolescent, Social Sciences -> Family & Consumer Sciences -> Child & Adolescent Development, 15B351EBK, 15, 15B351
Adolescent, Social Sciences -> Family & Consumer Sciences -> Child & Adolescent Development, 15B351EBK, 15, 15B351
Name in long format: | Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy |
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ISBN-10: | 0195345568 |
ISBN-13: | 9780195345568 |
Book pages: | 200 |
Book language: | en |
Edition: | 1 |
Binding: | Kindle Edition |
Publisher: | Oxford University Press |