Mesa College 3ds Max Bundle: 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I
Author(s)
Gahan, Andrew
Gahan, Andrew
Gahan, Andrew
Gahan, Andrew
"Master the latest 3ds Max modeling techniques for games that will greatly enhance your characters, assets, and environments. This Official Autodesk Techniques book contains countless examples of quality professional work and step-by-step tutorials for creating and implementing your game models." In addition to supplying all the files needed to complete the book's projects, the DVD includes step by step save files in 3ds Max to accompany almost every image in the book. We've also included some example assets to add to the final scene and almost 2 GB of photographic reference from an abandoned Victorian hospital for you to start creating your own models, scenes and game levels.
Keywords
Computer animation, Computer graphics, Computer games--Design, TR897.7 .G32 2009
Computer animation, Computer graphics, Computer games--Design, TR897.7 .G32 2009
Name in long format: | Mesa College 3ds Max Bundle: 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I |
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ISBN-10: | 0240810619 |
ISBN-13: | 9780240810614 |
Book pages: | 336 |
Book language: | en |
Edition: | 1 |
Binding: | Paperback |
Publisher: | Focal Press |
Dimensions: | Height: 9.75 Inches, Length: 8 Inches, Weight: 1.8 Pounds, Width: 1 Inches |