Game Programming All in One

Author(s)

Game Programming All in One, 3rd Edition provides a fun learning experience on how to program 2Dbased games with C using the crossplatform, opensource Allegro game library. Artwork will be provided by realworld animators. Several highquality sample games will be featured and developed. A focused and tothepoint book, it concentrates on the important tasksbuilding gameplay, not a graphics demo. It speaks to the aspiring game programmer who is looking to break into the game industry. By covering crossplatform tools, this book reaches out to a wide audience, covering the most important game programming topics. A new addition to this latest edition is the coverage of multiplayer programming using crossplatform libraries that work with Allegro.

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ISBN-10: 0176578471
ISBN-13: 9780176578473
Book pages: 384
Book language: English
Edition: 3
Binding: eBook
Publisher: Cengage Learning Canada Inc.

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