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  • Book A Home of Her Own free

    A Home of Her Own

    Sented by Cameron
  • Book Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) free

    Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)

    Sented by Steve Bark
  • Book An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics) free

    An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)

    Sented by Cameron
  • Book Computer Animation Complete free

    Computer Animation Complete

    Sented by Emma
  • Book Curves and Surfaces for CAGD free

    Curves and Surfaces for CAGD

    Sented by Daniel
  • Book Developing Virtual Reality Applications: Foundations of Effective Design free

    Developing Virtual Reality Applications: Foundations of Effective Design

    Sented by Rebecca
  • Book Digital Video and HD: Algorithms and Interfaces (The Morgan Kaufmann Series in Computer Graphics) free

    Digital Video and HD: Algorithms and Interfaces (The Morgan Kaufmann Series in Computer Graphics)

    Sented by Luis
  • Book Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics) free

    Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)

    Sented by Paul
  • Book Graphics Gems (Graphics Gems - IBM) free

    Graphics Gems (Graphics Gems - IBM)

    Sented by Musa
  • Book Graphics Gems IV (IBM Version) free

    Graphics Gems IV (IBM Version)

    Sented by Paul
  • Book Graphics Gems V (IBM Version) free

    Graphics Gems V (IBM Version)

    Sented by Christopher
  • Book Interior Design and Decoration free

    Interior Design and Decoration

    Sented by Sarah Gerdes
  • Book Interior Design and Decoration free

    Interior Design and Decoration

    Sented by Jacob
  • Book Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics) free

    Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics)

    Sented by Michael
  • Book Light and Skin Interactions: Simulations for Computer Graphics Applications free

    Light and Skin Interactions: Simulations for Computer Graphics Applications

    Sented by Shon
  • Book Networked Graphics free

    Networked Graphics

    Sented by Jacob
  • Book Physically Based Rendering free

    Physically Based Rendering

    Sented by Rebecca
  • Book Physically Based Rendering: From Theory to Implementation free

    Physically Based Rendering: From Theory to Implementation

    Sented by Sarah Gerdes
  • Book Point-Based Graphics (The Morgan Kaufmann Series in Computer Graphics) free

    Point-Based Graphics (The Morgan Kaufmann Series in Computer Graphics)

    Sented by Emma
  • Book Programming with Quartz: 2D and PDF Graphics in Mac OS X (The Morgan Kaufmann Series in Computer Graphics) free

    Programming with Quartz: 2D and PDF Graphics in Mac OS X (The Morgan Kaufmann Series in Computer Graphics)

    Sented by Cameron
  • Book Punk Shui: Home Design for Anarchists free

    Punk Shui: Home Design for Anarchists

    Sented by Michael
  • Book Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics) free

    Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)

    Sented by Cameron
  • Book The Hard-Working House: The Art of Living Design free

    The Hard-Working House: The Art of Living Design

    Sented by Musa
  • Book Understanding Motion Capture for Computer Animation free

    Understanding Motion Capture for Computer Animation

    Sented by Shon
  • Book Understanding Virtual Reality: Interface, Application, and Design free

    Understanding Virtual Reality: Interface, Application, and Design

    Sented by Jacob
  • Book Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology) free

    Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology)

    Sented by Steve Bark
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