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A Home of Her Own
Sented by Cameron
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
Sented by Steve Bark
An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
Sented by Cameron
Computer Animation Complete
Sented by Emma
Curves and Surfaces for CAGD
Sented by Daniel
Developing Virtual Reality Applications: Foundations of Effective Design
Sented by Rebecca
Digital Video and HD: Algorithms and Interfaces (The Morgan Kaufmann Series in Computer Graphics)
Sented by Luis
Geometric Tools for Computer Graphics (The Morgan Kaufmann Series in Computer Graphics)
Sented by Paul
Graphics Gems (Graphics Gems - IBM)
Sented by Musa
Graphics Gems IV (IBM Version)
Sented by Paul
Graphics Gems V (IBM Version)
Sented by Christopher
Interior Design and Decoration
Sented by Sarah Gerdes
Interior Design and Decoration
Sented by Jacob
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics)
Sented by Michael
Light and Skin Interactions: Simulations for Computer Graphics Applications
Sented by Shon
Networked Graphics
Sented by Jacob
Physically Based Rendering
Sented by Rebecca
Physically Based Rendering: From Theory to Implementation
Sented by Sarah Gerdes
Point-Based Graphics (The Morgan Kaufmann Series in Computer Graphics)
Sented by Emma
Programming with Quartz: 2D and PDF Graphics in Mac OS X (The Morgan Kaufmann Series in Computer Graphics)
Sented by Cameron
Punk Shui: Home Design for Anarchists
Sented by Michael
Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
Sented by Cameron
The Hard-Working House: The Art of Living Design
Sented by Musa
Understanding Motion Capture for Computer Animation
Sented by Shon
Understanding Virtual Reality: Interface, Application, and Design
Sented by Jacob
Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology)
Sented by Steve Bark